gambit-admin
  • Joined on 2026-06-06
gambit-admin commented on issue gambit/gambit#338 2026-09-04 12:27:04 +00:00
Condition reprice may snap high-value played cards back to NM price

GitHub PR #251 (per-condition outlier band — played conditions no longer dropped by the NM-derived band, so they stop falling back to the NM price) merged to main 2026-09-04 (74175a8), deploying…

gambit-admin commented on issue gambit/gambit#589 2026-09-04 12:26:53 +00:00
Repo cleanup sweep — dead files, docs, docker-compose (from Initial Suggestions doc)

PR #397 (dead-file removal: GambitScreens.jsx, mockData.js, BindersPageOverride.jsx, home-button-logo.jpg, recon-logo.png, scan .bak) merged to main 2026-09-04 (907679c). Review traced every…

gambit-admin closed issue gambit/gambit#587 2026-09-04 04:43:49 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod
gambit-admin commented on issue gambit/gambit#587 2026-09-04 04:43:42 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

Auto-deploy-on-merge automation SHIPPED (PR #406, merge feca583). Merging to main now auto-promotes to prod (Railway) after the build: frontend always; backend code-only (a pending migration halts…

gambit-admin commented on issue gambit/gambit#587 2026-09-04 03:46:40 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

Frontend build-once Phase C SHIPPED, epic complete. promote-web.yml merged (PR #404, ac53abe). Cutover done: seeded ghcr.io/gambit-inc/gambit-web:prod from the validated :staging image; switched…

gambit-admin commented on issue gambit/gambit#587 2026-09-04 03:12:12 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

Frontend build-once Phase B SHIPPED: Tower staging web now runs the build-once image (ghcr.io/gambit-inc/gambit-web:staging via next start) instead of next dev on a source mount. redeploy.sh…

gambit-admin commented on issue gambit/gambit#587 2026-09-04 02:20:37 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

Frontend build-once Phase A SHIPPED (GitHub PR #402, merge 28db16e). New: frontend/Dockerfile (multi-stage next build->next start, env-agnostic), .github/workflows/deploy-web.yml (build on…

gambit-admin commented on issue gambit/gambit#587 2026-09-04 01:24:26 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

Backend build now auto-fires on merge to main (GitHub PR #400, merged — merge commit 1715c5e). deploy.yml trigger master -> [main, master] + paths: ['backend/**'], so merging a backend PR to main…

gambit-admin commented on issue gambit/gambit#587 2026-09-03 22:05:49 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

What's needed to have merges to main auto-deploy to staging:

  1. deploy.yml: add an automatic trigger on push to main. Remove its workflow_dispatch trigger entirely, staging updates should be a…
gambit-admin commented on issue gambit/gambit#594 2026-09-03 20:39:18 +00:00
Graded scan/pricing fix plan — repoint to price_daily, fix kana corruption at ingest

Progress update:

  • #579 (kana diacritic corruption) - fixed, PR #398 open (card_search.py, scan.py unified, backfill script, exhaustive regression tests against all 56 voiced/semi-voiced kana…
gambit-admin commented on issue gambit/gambit#594 2026-09-03 20:27:51 +00:00
Graded scan/pricing fix plan — repoint to price_daily, fix kana corruption at ingest

Two more CRITICAL findings surfaced from the same review pass — noting both here:

  1. Slabs silently valued at raw card price — same bug already in scope: core_shared.py:477-478 / inventory_i…
gambit-admin opened issue gambit/gambit#594 2026-09-03 19:48:00 +00:00
Graded scan/pricing fix plan — repoint to price_daily, fix kana corruption at ingest
gambit-admin opened issue gambit/gambit#591 2026-09-03 16:32:48 +00:00
Dragon Ball Z Fusion World Story Booster cards fail to match in scanner
gambit-admin opened issue gambit/gambit#592 2026-09-03 16:32:48 +00:00
Duplicate set ID 'st01' across Dragon Ball and One Piece causes collision
gambit-admin opened issue gambit/gambit#593 2026-09-03 16:32:48 +00:00
Investigate process for automatically pulling new card sets for supported games
gambit-admin commented on issue gambit/gambit#589 2026-09-03 16:25:35 +00:00
Repo cleanup sweep — dead files, docs, docker-compose (from Initial Suggestions doc)

PR #397 (chore/repo-cleanup-sweep) opened, covering the 6 confirmed-dead files checked off above: GambitScreens.jsx + mockData.js, BindersPageOverride.jsx, home-button-logo.jpg + recon-logo.png…

gambit-admin opened issue gambit/gambit#590 2026-09-03 08:04:33 +00:00
Gambit Financial Center: complete books, cash tills, tax-ready reports, and QuickBooks export
gambit-admin commented on issue gambit/gambit#554 2026-09-03 06:58:11 +00:00
Gambit Pricing Engine: seller-controlled repricing from intake through final sale

Rudy confirmed the final prototype transition and asked us to package both client experiences for lab review. On web, the Gambit HQ Pricing navigation opens the two-choice gateway; on mobile,…

gambit-admin opened issue gambit/gambit#589 2026-09-03 06:04:39 +00:00
Repo cleanup sweep — dead files, docs, docker-compose (from Initial Suggestions doc)
gambit-admin commented on issue gambit/gambit#587 2026-09-03 04:53:56 +00:00
Move deploys to GitHub Actions: build-once → staging → gated promote to prod

CD pipeline — progress + what's left (as of 2026-09-03)

DONE — backend CD track complete and proven in prod:

  • Build-once -> GHCR (deploy.yml, PR #391): each master build publishes one…