gambit-admin
  • Joined on 2026-06-06
gambit-admin closed issue gambit/gambit#395 2026-08-30 13:45:01 +00:00
Update trade sheets for mobile and web app
gambit-admin closed issue gambit/gambit#533 2026-08-30 13:44:47 +00:00
Trade sheet: product-first UI — the newest approved redesign (stacked default, per-card Market/Your Value/Applied Rate)
gambit-admin commented on issue gambit/gambit#515 2026-08-30 06:11:38 +00:00
Graded slab scanning: cert-first identity + slab-aware CardVision

Related: #535 — the launch-unblocker path. Rather than teach CardVision slabs before GA, #535 adds a manual SLAB toggle that routes slabs to the existing graded pipeline (cert → Scrydex Vision +…

gambit-admin opened issue gambit/gambit#535 2026-08-30 06:11:30 +00:00
Launch CardVision to all testers: add a manual SLAB toggle that routes slabs to the legacy graded pipeline
gambit-admin closed issue gambit/gambit#532 2026-08-30 06:01:59 +00:00
Missing done button on numeric keypad when adding item
gambit-admin closed issue gambit/gambit#526 2026-08-30 05:55:49 +00:00
Update shared design API with transaction routes and sold-unit Gambit ID field
gambit-admin closed issue gambit/gambit#525 2026-08-30 05:55:14 +00:00
Implement PR #42: group physical copies by cost in POS
gambit-admin closed issue gambit/gambit#531 2026-08-30 05:55:10 +00:00
Add POS transaction routes and sold-unit Gambit ID field to shared design API
gambit-admin closed issue gambit/gambit#534 2026-08-30 05:54:49 +00:00
Move quick scanner to mobile home header and remove duplicate Inventory shortcut
gambit-admin commented on issue gambit/gambit#533 2026-08-30 05:51:42 +00:00
Trade sheet: product-first UI — the newest approved redesign (stacked default, per-card Market/Your Value/Applied Rate)

Recovered Rudy's stranded diff from the lab server worktree (feature/trade-sheet-product-first-ui) and landed it as commit 338b6e1 on the open canonical PR #315 (feature/trade-sheet-redesign),…

gambit-admin opened issue gambit/gambit#534 2026-08-30 05:49:48 +00:00
Move quick scanner to mobile home header and remove duplicate Inventory shortcut
gambit-admin opened issue gambit/gambit#533 2026-08-30 05:44:52 +00:00
Trade sheet: product-first UI — the newest approved redesign (stacked default, per-card Market/Your Value/Applied Rate)
gambit-admin opened issue gambit/gambit#532 2026-08-30 05:39:03 +00:00
Missing done button on numeric keypad when adding item
gambit-admin closed issue gambit/gambit#318 2026-08-30 05:02:48 +00:00
Remove Pocket Monster sets from Pokémon catalog and ensure catalogs are current
gambit-admin opened issue gambit/gambit#529 2026-08-30 03:52:20 +00:00
Clean shared lab runner disk space to unblock CI checks
gambit-admin opened issue gambit/gambit#530 2026-08-30 03:52:20 +00:00
Implement inventory archive backend endpoints (POST/GET /inventory/archive)
gambit-admin opened issue gambit/gambit#531 2026-08-30 03:52:20 +00:00
Add POS transaction routes and sold-unit Gambit ID field to shared design API
gambit-admin commented on issue gambit/gambit#528 2026-08-30 01:42:53 +00:00
CardVision: prints/variant-group omits the winning match and mixes unrelated look-alike cards (One Piece Luffy)

App-side mitigation SHIPPED: PR #344 merged to main (968fc71) and pushed OTA to production (runtime 1.3.6, update group 009667c9-92d1-4bec-9d04-4850c206d555). The scan picker now always leads with…

gambit-admin opened issue gambit/gambit#528 2026-08-30 01:12:51 +00:00
CardVision: prints/variant-group omits the winning match and mixes unrelated look-alike cards (One Piece Luffy)
gambit-admin closed issue gambit/gambit#480 2026-08-29 21:35:30 +00:00
Dragon Ball Z catalog tile: missing label, missing stats entry, wrong-brand logo